In this guide
Understand romance candidates, hearts, dates, proposals, weddings, and children. The information below has been rewritten from the current references and organized for practical use.
Friendship, dating, and heart events
Romance grows out of the same friendship system used for all villagers. Conversation, gifts, birthdays, requests, and heart events raise or express the relationship, while dating becomes a separate choice later in the route.
- Heart events are sequential and may require a letter or request.
- Dates can depend on relationship level and date-inspiration items.
- A missing scene usually means a prerequisite is incomplete, not that the save is broken.
Marriage in version 1.0
The full release expands candidates to ten-heart progression and adds proposals, weddings, married life, and children. Players can build several friendships before choosing a spouse, but final commitment follows the selected character's completed romance route.
- Complete the candidate's required heart events.
- Review the relationship choice before proposing.
- Save before major relationship decisions if you want to compare outcomes.
Reliable sources
These pages were used to verify and rewrite this guide. Open them for full tables, exact item lists, and version-specific conditions.
