In this guide
Find material sources, locations, prices, processing steps, and crafting uses. The information below has been rewritten from the current references and organized for practical use.
Where materials come from
Materials are obtained through mining, combat, foraging, fishing, farming, animals, shops, processing stations, and quests. Their value comes primarily from what they unlock or craft, not just their shipping price.
- Mine records should include biome and floor range.
- Forageables should include season and region.
- Processed materials should link back to their input recipe.
Live data versus unreleased data
Some Wiki material tables carry spoiler, unreleased, or datamining notices. Those entries should never be mixed silently into the normal obtainable list.
- Label the game version used for each table.
- Hide or clearly mark unobtainable materials.
- Verify upgrade bottlenecks before recommending that players sell stock.
Reliable sources
These pages were used to verify and rewrite this guide. Open them for full tables, exact item lists, and version-specific conditions.
