In this guide
Plan crops, understand growth and regrowth, arrange the farm, and improve profit. The information below has been rewritten from the current references and organized for practical use.
From seed to harvest
Create farmable soil with the shovel, till it with the hoe, plant seeds, and water until harvest. Crops do not die when a watering day is missed, but growth and regrowth pause. Most outdoor crops are seasonal.
- Check growth time before planting near day 28.
- Regrowing crops need continued watering after the first harvest.
- Seeds come from shops, quests, foraging perks, and the Seed Maker.
Magic, automation, and year-round crops
The Growth spell can instantly mature crops in a small radius by spending mana. Later, Water Sprite Statues automate watering when powered, and greenhouses allow seasonal crops to grow outside their normal season.
- Use automation where it replaces the most daily watering.
- Do not move a greenhouse while crops are inside; the crops are destroyed.
- Compare seed cost, days remaining, regrowth, and sale value before ranking profit.
Reliable sources
These pages were used to verify and rewrite this guide. Open them for full tables, exact item lists, and version-specific conditions.
